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Mission: Red Planet

R1 000.00 inc. VAT

Mission: Red Planet, a board game designed by Bruno Faidutti and Bruno Cathala, puts you in charge of a ruthless mining corporation determined to exploit the unprecedented resources of Mars. Your goal is to send an expedition to the Red Planet, mine its minerals and ice, and become incredibly wealthy in the process. But other, equally ruthless mining corporations have the exact same plan.

 

  • Ages: 13 and up
  • Player Count: 2 - 6
  • Play Time: 75min

In stock

Description

The year is 1888. Automated probes sent to Mars have transmitted evidence that two priceless kinds of ore not found on Earth, celerium and sylvanite, lie beneath the planet’s surface. These minerals hold the potential to completely transform life on Earth in an age of rapid technological advancement and population growth. Even more incredibly, the probes also found ice, which could be used to create an atmosphere around Mars and enable permanent human settlement there.

With technology rapidly developing and the human population growing, Victorian-era Earth is in dire need of fuel, land, and other natural resources. Fortunately, automated probes sent to Mars have discovered celerium, an ore that can be combusted to produce ten thousand times more power than a steam engine, and sylvanite, the densest substance ever found. More incredibly, the probes found ice that could be used in terraforming the planet, bringing the idea of colonizing Mars even closer to becoming a reality.

As the head of a mining corporation, these minerals and ice found on Mars could make you unfathomably wealthy – if you can reach them before your competitors. You have ten rounds to send your astronauts into space, occupy the planet’s most resource-rich zones, and harvest as much celerium, sylvanite, and ice as possible. At your command is a team of nine professionals. Each has a unique skill set, from helping your astronauts traverse the Red Planet to blowing up spaceships before they launch.

In each round in Mission: Red Planet, players start by secretly deploying one of their character cards, with this card determining both when they place astronauts on the spaceships awaiting launch to Mars and which special action they take during the round. Each spaceship has a specified destination, and until an astronaut sets foot in a region, no one knows which resource they’ll find. Players collect resources (worth points) three times during the game, and they each have a secret mission card that might grant them additional points at game’s end. During the game, players might acquire an additional mission or a research card that changes the value of what awaits on Mars.

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